I worked with Axis animation on two projects for E3 2014,the first being the cg trailer for upcoming game Dead Island 2.My role was modelling / texturing of environments,props and vehicles as well as set dressing,it was an amazing project and I loved being part of it and working at Axis has been a great experience.
The second project I worked on for E3 was for Microsoft’s Xbox One game Crackdown. I worked on some modelling on and environment layouts,it was a really cool and unique looking trailer with lots of colour a total change from my previous project.
Sledgehammer games reveal trailer of Exo Zombies DLC for Call of Duty. My role was modeller for props / environment as well as set dressing and some texture and shading.
I recently worked on the trailer for 'Grey Goo',a brand new RTS game by Greybox and Petroglyph which is available on steam. I worked on modelling,texturing and shading various elements throughout the project .
Trailer for Namco / Bandai’s MOBA game ‘Supernova’,I worked on the trailer and teaser trailer modelling various elements for the cinematic reveal of the game.
In 2012 I worked on Halo 4 Spartan Op's,the weekly CGI mini series to accompany the release of the game ran for 10 weeks with over 50 minutes of CGI footage .I worked as environment/prop modeller on the series,check out my portfolio page to see some of the models I built.